(function (root) { var exports = undefined, module = undefined, require = undefined; var define = undefined; var self = root, window = root, global = root, globalThis = root; (function () { /** @license zlib.js 2012 - imaya [ https://github.com/imaya/zlib.js ] The MIT License */ (function () { 'use strict'; function m(d) { throw d; } var w = void 0, z = !0, aa = this; function A(d, a) { var c = d.split("."), e = aa; !(c[0] in e) && e.execScript && e.execScript("var " + c[0]); for (var b; c.length && (b = c.shift());) !c.length && a !== w ? e[b] = a : e = e[b] ? e[b] : e[b] = {}; } ; var G = "undefined" !== typeof Uint8Array && "undefined" !== typeof Uint16Array && "undefined" !== typeof Uint32Array && "undefined" !== typeof DataView; function I(d, a) { this.index = "number" === typeof a ? a : 0; this.i = 0; this.buffer = d instanceof (G ? Uint8Array : Array) ? d : new (G ? Uint8Array : Array)(32768); 2 * this.buffer.length <= this.index && m(Error("invalid index")); this.buffer.length <= this.index && this.f(); } I.prototype.f = function () { var d = this.buffer, a, c = d.length, e = new (G ? Uint8Array : Array)(c << 1); if (G) e.set(d);else for (a = 0; a < c; ++a) e[a] = d[a]; return this.buffer = e; }; I.prototype.d = function (d, a, c) { var e = this.buffer, b = this.index, f = this.i, g = e[b], h; c && 1 < a && (d = 8 < a ? (Q[d & 255] << 24 | Q[d >>> 8 & 255] << 16 | Q[d >>> 16 & 255] << 8 | Q[d >>> 24 & 255]) >> 32 - a : Q[d] >> 8 - a); if (8 > a + f) g = g << a | d, f += a;else for (h = 0; h < a; ++h) g = g << 1 | d >> a - h - 1 & 1, 8 === ++f && (f = 0, e[b++] = Q[g], g = 0, b === e.length && (e = this.f())); e[b] = g; this.buffer = e; this.i = f; this.index = b; }; I.prototype.finish = function () { var d = this.buffer, a = this.index, c; 0 < this.i && (d[a] <<= 8 - this.i, d[a] = Q[d[a]], a++); G ? c = d.subarray(0, a) : (d.length = a, c = d); return c; }; var ba = new (G ? Uint8Array : Array)(256), ca; for (ca = 0; 256 > ca; ++ca) { for (var R = ca, ha = R, ia = 7, R = R >>> 1; R; R >>>= 1) ha <<= 1, ha |= R & 1, --ia; ba[ca] = (ha << ia & 255) >>> 0; } var Q = ba; function ja(d) { this.buffer = new (G ? Uint16Array : Array)(2 * d); this.length = 0; } ja.prototype.getParent = function (d) { return 2 * ((d - 2) / 4 | 0); }; ja.prototype.push = function (d, a) { var c, e, b = this.buffer, f; c = this.length; b[this.length++] = a; for (b[this.length++] = d; 0 < c;) if (e = this.getParent(c), b[c] > b[e]) f = b[c], b[c] = b[e], b[e] = f, f = b[c + 1], b[c + 1] = b[e + 1], b[e + 1] = f, c = e;else break; return this.length; }; ja.prototype.pop = function () { var d, a, c = this.buffer, e, b, f; a = c[0]; d = c[1]; this.length -= 2; c[0] = c[this.length]; c[1] = c[this.length + 1]; for (f = 0;;) { b = 2 * f + 2; if (b >= this.length) break; b + 2 < this.length && c[b + 2] > c[b] && (b += 2); if (c[b] > c[f]) e = c[f], c[f] = c[b], c[b] = e, e = c[f + 1], c[f + 1] = c[b + 1], c[b + 1] = e;else break; f = b; } return { index: d, value: a, length: this.length }; }; function S(d) { var a = d.length, c = 0, e = Number.POSITIVE_INFINITY, b, f, g, h, k, p, q, r, n, l; for (r = 0; r < a; ++r) d[r] > c && (c = d[r]), d[r] < e && (e = d[r]); b = 1 << c; f = new (G ? Uint32Array : Array)(b); g = 1; h = 0; for (k = 2; g <= c;) { for (r = 0; r < a; ++r) if (d[r] === g) { p = 0; q = h; for (n = 0; n < g; ++n) p = p << 1 | q & 1, q >>= 1; l = g << 16 | r; for (n = p; n < b; n += k) f[n] = l; ++h; } ++g; h <<= 1; k <<= 1; } return [f, c, e]; } ; function ka(d, a) { this.h = na; this.w = 0; this.input = G && d instanceof Array ? new Uint8Array(d) : d; this.b = 0; a && (a.lazy && (this.w = a.lazy), "number" === typeof a.compressionType && (this.h = a.compressionType), a.outputBuffer && (this.a = G && a.outputBuffer instanceof Array ? new Uint8Array(a.outputBuffer) : a.outputBuffer), "number" === typeof a.outputIndex && (this.b = a.outputIndex)); this.a || (this.a = new (G ? Uint8Array : Array)(32768)); } var na = 2, oa = { NONE: 0, r: 1, k: na, N: 3 }, pa = [], T; for (T = 0; 288 > T; T++) switch (z) { case 143 >= T: pa.push([T + 48, 8]); break; case 255 >= T: pa.push([T - 144 + 400, 9]); break; case 279 >= T: pa.push([T - 256 + 0, 7]); break; case 287 >= T: pa.push([T - 280 + 192, 8]); break; default: m("invalid literal: " + T); } ka.prototype.j = function () { var d, a, c, e, b = this.input; switch (this.h) { case 0: c = 0; for (e = b.length; c < e;) { a = G ? b.subarray(c, c + 65535) : b.slice(c, c + 65535); c += a.length; var f = a, g = c === e, h = w, k = w, p = w, q = w, r = w, n = this.a, l = this.b; if (G) { for (n = new Uint8Array(this.a.buffer); n.length <= l + f.length + 5;) n = new Uint8Array(n.length << 1); n.set(this.a); } h = g ? 1 : 0; n[l++] = h | 0; k = f.length; p = ~k + 65536 & 65535; n[l++] = k & 255; n[l++] = k >>> 8 & 255; n[l++] = p & 255; n[l++] = p >>> 8 & 255; if (G) n.set(f, l), l += f.length, n = n.subarray(0, l);else { q = 0; for (r = f.length; q < r; ++q) n[l++] = f[q]; n.length = l; } this.b = l; this.a = n; } break; case 1: var s = new I(G ? new Uint8Array(this.a.buffer) : this.a, this.b); s.d(1, 1, z); s.d(1, 2, z); var t = qa(this, b), x, E, B; x = 0; for (E = t.length; x < E; x++) if (B = t[x], I.prototype.d.apply(s, pa[B]), 256 < B) s.d(t[++x], t[++x], z), s.d(t[++x], 5), s.d(t[++x], t[++x], z);else if (256 === B) break; this.a = s.finish(); this.b = this.a.length; break; case na: var C = new I(G ? new Uint8Array(this.a.buffer) : this.a, this.b), L, v, M, Y, Z, gb = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15], da, Fa, ea, Ga, la, sa = Array(19), Ha, $, ma, D, Ia; L = na; C.d(1, 1, z); C.d(L, 2, z); v = qa(this, b); da = ra(this.L, 15); Fa = ta(da); ea = ra(this.K, 7); Ga = ta(ea); for (M = 286; 257 < M && 0 === da[M - 1]; M--); for (Y = 30; 1 < Y && 0 === ea[Y - 1]; Y--); var Ja = M, Ka = Y, K = new (G ? Uint32Array : Array)(Ja + Ka), u, N, y, fa, J = new (G ? Uint32Array : Array)(316), H, F, O = new (G ? Uint8Array : Array)(19); for (u = N = 0; u < Ja; u++) K[N++] = da[u]; for (u = 0; u < Ka; u++) K[N++] = ea[u]; if (!G) { u = 0; for (fa = O.length; u < fa; ++u) O[u] = 0; } u = H = 0; for (fa = K.length; u < fa; u += N) { for (N = 1; u + N < fa && K[u + N] === K[u]; ++N); y = N; if (0 === K[u]) { if (3 > y) for (; 0 < y--;) J[H++] = 0, O[0]++;else for (; 0 < y;) F = 138 > y ? y : 138, F > y - 3 && F < y && (F = y - 3), 10 >= F ? (J[H++] = 17, J[H++] = F - 3, O[17]++) : (J[H++] = 18, J[H++] = F - 11, O[18]++), y -= F; } else if (J[H++] = K[u], O[K[u]]++, y--, 3 > y) for (; 0 < y--;) J[H++] = K[u], O[K[u]]++;else for (; 0 < y;) F = 6 > y ? y : 6, F > y - 3 && F < y && (F = y - 3), J[H++] = 16, J[H++] = F - 3, O[16]++, y -= F; } d = G ? J.subarray(0, H) : J.slice(0, H); la = ra(O, 7); for (D = 0; 19 > D; D++) sa[D] = la[gb[D]]; for (Z = 19; 4 < Z && 0 === sa[Z - 1]; Z--); Ha = ta(la); C.d(M - 257, 5, z); C.d(Y - 1, 5, z); C.d(Z - 4, 4, z); for (D = 0; D < Z; D++) C.d(sa[D], 3, z); D = 0; for (Ia = d.length; D < Ia; D++) if ($ = d[D], C.d(Ha[$], la[$], z), 16 <= $) { D++; switch ($) { case 16: ma = 2; break; case 17: ma = 3; break; case 18: ma = 7; break; default: m("invalid code: " + $); } C.d(d[D], ma, z); } var La = [Fa, da], Ma = [Ga, ea], P, Na, ga, va, Oa, Pa, Qa, Ra; Oa = La[0]; Pa = La[1]; Qa = Ma[0]; Ra = Ma[1]; P = 0; for (Na = v.length; P < Na; ++P) if (ga = v[P], C.d(Oa[ga], Pa[ga], z), 256 < ga) C.d(v[++P], v[++P], z), va = v[++P], C.d(Qa[va], Ra[va], z), C.d(v[++P], v[++P], z);else if (256 === ga) break; this.a = C.finish(); this.b = this.a.length; break; default: m("invalid compression type"); } return this.a; }; function ua(d, a) { this.length = d; this.G = a; } var wa = function () { function d(b) { switch (z) { case 3 === b: return [257, b - 3, 0]; case 4 === b: return [258, b - 4, 0]; case 5 === b: return [259, b - 5, 0]; case 6 === b: return [260, b - 6, 0]; case 7 === b: return [261, b - 7, 0]; case 8 === b: return [262, b - 8, 0]; case 9 === b: return [263, b - 9, 0]; case 10 === b: return [264, b - 10, 0]; case 12 >= b: return [265, b - 11, 1]; case 14 >= b: return [266, b - 13, 1]; case 16 >= b: return [267, b - 15, 1]; case 18 >= b: return [268, b - 17, 1]; case 22 >= b: return [269, b - 19, 2]; case 26 >= b: return [270, b - 23, 2]; case 30 >= b: return [271, b - 27, 2]; case 34 >= b: return [272, b - 31, 2]; case 42 >= b: return [273, b - 35, 3]; case 50 >= b: return [274, b - 43, 3]; case 58 >= b: return [275, b - 51, 3]; case 66 >= b: return [276, b - 59, 3]; case 82 >= b: return [277, b - 67, 4]; case 98 >= b: return [278, b - 83, 4]; case 114 >= b: return [279, b - 99, 4]; case 130 >= b: return [280, b - 115, 4]; case 162 >= b: return [281, b - 131, 5]; case 194 >= b: return [282, b - 163, 5]; case 226 >= b: return [283, b - 195, 5]; case 257 >= b: return [284, b - 227, 5]; case 258 === b: return [285, b - 258, 0]; default: m("invalid length: " + b); } } var a = [], c, e; for (c = 3; 258 >= c; c++) e = d(c), a[c] = e[2] << 24 | e[1] << 16 | e[0]; return a; }(), xa = G ? new Uint32Array(wa) : wa; function qa(d, a) { function c(b, c) { var a = b.G, d = [], e = 0, f; f = xa[b.length]; d[e++] = f & 65535; d[e++] = f >> 16 & 255; d[e++] = f >> 24; var g; switch (z) { case 1 === a: g = [0, a - 1, 0]; break; case 2 === a: g = [1, a - 2, 0]; break; case 3 === a: g = [2, a - 3, 0]; break; case 4 === a: g = [3, a - 4, 0]; break; case 6 >= a: g = [4, a - 5, 1]; break; case 8 >= a: g = [5, a - 7, 1]; break; case 12 >= a: g = [6, a - 9, 2]; break; case 16 >= a: g = [7, a - 13, 2]; break; case 24 >= a: g = [8, a - 17, 3]; break; case 32 >= a: g = [9, a - 25, 3]; break; case 48 >= a: g = [10, a - 33, 4]; break; case 64 >= a: g = [11, a - 49, 4]; break; case 96 >= a: g = [12, a - 65, 5]; break; case 128 >= a: g = [13, a - 97, 5]; break; case 192 >= a: g = [14, a - 129, 6]; break; case 256 >= a: g = [15, a - 193, 6]; break; case 384 >= a: g = [16, a - 257, 7]; break; case 512 >= a: g = [17, a - 385, 7]; break; case 768 >= a: g = [18, a - 513, 8]; break; case 1024 >= a: g = [19, a - 769, 8]; break; case 1536 >= a: g = [20, a - 1025, 9]; break; case 2048 >= a: g = [21, a - 1537, 9]; break; case 3072 >= a: g = [22, a - 2049, 10]; break; case 4096 >= a: g = [23, a - 3073, 10]; break; case 6144 >= a: g = [24, a - 4097, 11]; break; case 8192 >= a: g = [25, a - 6145, 11]; break; case 12288 >= a: g = [26, a - 8193, 12]; break; case 16384 >= a: g = [27, a - 12289, 12]; break; case 24576 >= a: g = [28, a - 16385, 13]; break; case 32768 >= a: g = [29, a - 24577, 13]; break; default: m("invalid distance"); } f = g; d[e++] = f[0]; d[e++] = f[1]; d[e++] = f[2]; var h, k; h = 0; for (k = d.length; h < k; ++h) n[l++] = d[h]; t[d[0]]++; x[d[3]]++; s = b.length + c - 1; r = null; } var e, b, f, g, h, k = {}, p, q, r, n = G ? new Uint16Array(2 * a.length) : [], l = 0, s = 0, t = new (G ? Uint32Array : Array)(286), x = new (G ? Uint32Array : Array)(30), E = d.w, B; if (!G) { for (f = 0; 285 >= f;) t[f++] = 0; for (f = 0; 29 >= f;) x[f++] = 0; } t[256] = 1; e = 0; for (b = a.length; e < b; ++e) { f = h = 0; for (g = 3; f < g && e + f !== b; ++f) h = h << 8 | a[e + f]; k[h] === w && (k[h] = []); p = k[h]; if (!(0 < s--)) { for (; 0 < p.length && 32768 < e - p[0];) p.shift(); if (e + 3 >= b) { r && c(r, -1); f = 0; for (g = b - e; f < g; ++f) B = a[e + f], n[l++] = B, ++t[B]; break; } 0 < p.length ? (q = ya(a, e, p), r ? r.length < q.length ? (B = a[e - 1], n[l++] = B, ++t[B], c(q, 0)) : c(r, -1) : q.length < E ? r = q : c(q, 0)) : r ? c(r, -1) : (B = a[e], n[l++] = B, ++t[B]); } p.push(e); } n[l++] = 256; t[256]++; d.L = t; d.K = x; return G ? n.subarray(0, l) : n; } function ya(d, a, c) { var e, b, f = 0, g, h, k, p, q = d.length; h = 0; p = c.length; a: for (; h < p; h++) { e = c[p - h - 1]; g = 3; if (3 < f) { for (k = f; 3 < k; k--) if (d[e + k - 1] !== d[a + k - 1]) continue a; g = f; } for (; 258 > g && a + g < q && d[e + g] === d[a + g];) ++g; g > f && (b = e, f = g); if (258 === g) break; } return new ua(f, a - b); } function ra(d, a) { var c = d.length, e = new ja(572), b = new (G ? Uint8Array : Array)(c), f, g, h, k, p; if (!G) for (k = 0; k < c; k++) b[k] = 0; for (k = 0; k < c; ++k) 0 < d[k] && e.push(k, d[k]); f = Array(e.length / 2); g = new (G ? Uint32Array : Array)(e.length / 2); if (1 === f.length) return b[e.pop().index] = 1, b; k = 0; for (p = e.length / 2; k < p; ++k) f[k] = e.pop(), g[k] = f[k].value; h = za(g, g.length, a); k = 0; for (p = f.length; k < p; ++k) b[f[k].index] = h[k]; return b; } function za(d, a, c) { function e(b) { var c = k[b][p[b]]; c === a ? (e(b + 1), e(b + 1)) : --g[c]; ++p[b]; } var b = new (G ? Uint16Array : Array)(c), f = new (G ? Uint8Array : Array)(c), g = new (G ? Uint8Array : Array)(a), h = Array(c), k = Array(c), p = Array(c), q = (1 << c) - a, r = 1 << c - 1, n, l, s, t, x; b[c - 1] = a; for (l = 0; l < c; ++l) q < r ? f[l] = 0 : (f[l] = 1, q -= r), q <<= 1, b[c - 2 - l] = (b[c - 1 - l] / 2 | 0) + a; b[0] = f[0]; h[0] = Array(b[0]); k[0] = Array(b[0]); for (l = 1; l < c; ++l) b[l] > 2 * b[l - 1] + f[l] && (b[l] = 2 * b[l - 1] + f[l]), h[l] = Array(b[l]), k[l] = Array(b[l]); for (n = 0; n < a; ++n) g[n] = c; for (s = 0; s < b[c - 1]; ++s) h[c - 1][s] = d[s], k[c - 1][s] = s; for (n = 0; n < c; ++n) p[n] = 0; 1 === f[c - 1] && (--g[0], ++p[c - 1]); for (l = c - 2; 0 <= l; --l) { t = n = 0; x = p[l + 1]; for (s = 0; s < b[l]; s++) t = h[l + 1][x] + h[l + 1][x + 1], t > d[n] ? (h[l][s] = t, k[l][s] = a, x += 2) : (h[l][s] = d[n], k[l][s] = n, ++n); p[l] = 0; 1 === f[l] && e(l); } return g; } function ta(d) { var a = new (G ? Uint16Array : Array)(d.length), c = [], e = [], b = 0, f, g, h, k; f = 0; for (g = d.length; f < g; f++) c[d[f]] = (c[d[f]] | 0) + 1; f = 1; for (g = 16; f <= g; f++) e[f] = b, b += c[f] | 0, b <<= 1; f = 0; for (g = d.length; f < g; f++) { b = e[d[f]]; e[d[f]] += 1; h = a[f] = 0; for (k = d[f]; h < k; h++) a[f] = a[f] << 1 | b & 1, b >>>= 1; } return a; } ; function U(d, a) { this.l = []; this.m = 32768; this.e = this.g = this.c = this.q = 0; this.input = G ? new Uint8Array(d) : d; this.s = !1; this.n = Aa; this.B = !1; if (a || !(a = {})) a.index && (this.c = a.index), a.bufferSize && (this.m = a.bufferSize), a.bufferType && (this.n = a.bufferType), a.resize && (this.B = a.resize); switch (this.n) { case Ba: this.b = 32768; this.a = new (G ? Uint8Array : Array)(32768 + this.m + 258); break; case Aa: this.b = 0; this.a = new (G ? Uint8Array : Array)(this.m); this.f = this.J; this.t = this.H; this.o = this.I; break; default: m(Error("invalid inflate mode")); } } var Ba = 0, Aa = 1, Ca = { D: Ba, C: Aa }; U.prototype.p = function () { for (; !this.s;) { var d = V(this, 3); d & 1 && (this.s = z); d >>>= 1; switch (d) { case 0: var a = this.input, c = this.c, e = this.a, b = this.b, f = a.length, g = w, h = w, k = e.length, p = w; this.e = this.g = 0; c + 1 >= f && m(Error("invalid uncompressed block header: LEN")); g = a[c++] | a[c++] << 8; c + 1 >= f && m(Error("invalid uncompressed block header: NLEN")); h = a[c++] | a[c++] << 8; g === ~h && m(Error("invalid uncompressed block header: length verify")); c + g > a.length && m(Error("input buffer is broken")); switch (this.n) { case Ba: for (; b + g > e.length;) { p = k - b; g -= p; if (G) e.set(a.subarray(c, c + p), b), b += p, c += p;else for (; p--;) e[b++] = a[c++]; this.b = b; e = this.f(); b = this.b; } break; case Aa: for (; b + g > e.length;) e = this.f({ v: 2 }); break; default: m(Error("invalid inflate mode")); } if (G) e.set(a.subarray(c, c + g), b), b += g, c += g;else for (; g--;) e[b++] = a[c++]; this.c = c; this.b = b; this.a = e; break; case 1: this.o(Da, Ea); break; case 2: for (var q = V(this, 5) + 257, r = V(this, 5) + 1, n = V(this, 4) + 4, l = new (G ? Uint8Array : Array)(Sa.length), s = w, t = w, x = w, E = w, B = w, C = w, L = w, v = w, M = w, v = 0; v < n; ++v) l[Sa[v]] = V(this, 3); if (!G) { v = n; for (n = l.length; v < n; ++v) l[Sa[v]] = 0; } s = S(l); E = new (G ? Uint8Array : Array)(q + r); v = 0; for (M = q + r; v < M;) switch (B = Ta(this, s), B) { case 16: for (L = 3 + V(this, 2); L--;) E[v++] = C; break; case 17: for (L = 3 + V(this, 3); L--;) E[v++] = 0; C = 0; break; case 18: for (L = 11 + V(this, 7); L--;) E[v++] = 0; C = 0; break; default: C = E[v++] = B; } t = G ? S(E.subarray(0, q)) : S(E.slice(0, q)); x = G ? S(E.subarray(q)) : S(E.slice(q)); this.o(t, x); break; default: m(Error("unknown BTYPE: " + d)); } } return this.t(); }; var Ua = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15], Sa = G ? new Uint16Array(Ua) : Ua, Va = [3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 258, 258], Wa = G ? new Uint16Array(Va) : Va, Xa = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 0, 0], Ya = G ? new Uint8Array(Xa) : Xa, Za = [1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577], $a = G ? new Uint16Array(Za) : Za, ab = [0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13], bb = G ? new Uint8Array(ab) : ab, cb = new (G ? Uint8Array : Array)(288), W, db; W = 0; for (db = cb.length; W < db; ++W) cb[W] = 143 >= W ? 8 : 255 >= W ? 9 : 279 >= W ? 7 : 8; var Da = S(cb), eb = new (G ? Uint8Array : Array)(30), fb, hb; fb = 0; for (hb = eb.length; fb < hb; ++fb) eb[fb] = 5; var Ea = S(eb); function V(d, a) { for (var c = d.g, e = d.e, b = d.input, f = d.c, g = b.length, h; e < a;) f >= g && m(Error("input buffer is broken")), c |= b[f++] << e, e += 8; h = c & (1 << a) - 1; d.g = c >>> a; d.e = e - a; d.c = f; return h; } function Ta(d, a) { for (var c = d.g, e = d.e, b = d.input, f = d.c, g = b.length, h = a[0], k = a[1], p, q; e < k && !(f >= g);) c |= b[f++] << e, e += 8; p = h[c & (1 << k) - 1]; q = p >>> 16; q > e && m(Error("invalid code length: " + q)); d.g = c >> q; d.e = e - q; d.c = f; return p & 65535; } U.prototype.o = function (d, a) { var c = this.a, e = this.b; this.u = d; for (var b = c.length - 258, f, g, h, k; 256 !== (f = Ta(this, d));) if (256 > f) e >= b && (this.b = e, c = this.f(), e = this.b), c[e++] = f;else { g = f - 257; k = Wa[g]; 0 < Ya[g] && (k += V(this, Ya[g])); f = Ta(this, a); h = $a[f]; 0 < bb[f] && (h += V(this, bb[f])); e >= b && (this.b = e, c = this.f(), e = this.b); for (; k--;) c[e] = c[e++ - h]; } for (; 8 <= this.e;) this.e -= 8, this.c--; this.b = e; }; U.prototype.I = function (d, a) { var c = this.a, e = this.b; this.u = d; for (var b = c.length, f, g, h, k; 256 !== (f = Ta(this, d));) if (256 > f) e >= b && (c = this.f(), b = c.length), c[e++] = f;else { g = f - 257; k = Wa[g]; 0 < Ya[g] && (k += V(this, Ya[g])); f = Ta(this, a); h = $a[f]; 0 < bb[f] && (h += V(this, bb[f])); e + k > b && (c = this.f(), b = c.length); for (; k--;) c[e] = c[e++ - h]; } for (; 8 <= this.e;) this.e -= 8, this.c--; this.b = e; }; U.prototype.f = function () { var d = new (G ? Uint8Array : Array)(this.b - 32768), a = this.b - 32768, c, e, b = this.a; if (G) d.set(b.subarray(32768, d.length));else { c = 0; for (e = d.length; c < e; ++c) d[c] = b[c + 32768]; } this.l.push(d); this.q += d.length; if (G) b.set(b.subarray(a, a + 32768));else for (c = 0; 32768 > c; ++c) b[c] = b[a + c]; this.b = 32768; return b; }; U.prototype.J = function (d) { var a, c = this.input.length / this.c + 1 | 0, e, b, f, g = this.input, h = this.a; d && ("number" === typeof d.v && (c = d.v), "number" === typeof d.F && (c += d.F)); 2 > c ? (e = (g.length - this.c) / this.u[2], f = 258 * (e / 2) | 0, b = f < h.length ? h.length + f : h.length << 1) : b = h.length * c; G ? (a = new Uint8Array(b), a.set(h)) : a = h; return this.a = a; }; U.prototype.t = function () { var d = 0, a = this.a, c = this.l, e, b = new (G ? Uint8Array : Array)(this.q + (this.b - 32768)), f, g, h, k; if (0 === c.length) return G ? this.a.subarray(32768, this.b) : this.a.slice(32768, this.b); f = 0; for (g = c.length; f < g; ++f) { e = c[f]; h = 0; for (k = e.length; h < k; ++h) b[d++] = e[h]; } f = 32768; for (g = this.b; f < g; ++f) b[d++] = a[f]; this.l = []; return this.buffer = b; }; U.prototype.H = function () { var d, a = this.b; G ? this.B ? (d = new Uint8Array(a), d.set(this.a.subarray(0, a))) : d = this.a.subarray(0, a) : (this.a.length > a && (this.a.length = a), d = this.a); return this.buffer = d; }; function ib(d) { if ("string" === typeof d) { var a = d.split(""), c, e; c = 0; for (e = a.length; c < e; c++) a[c] = (a[c].charCodeAt(0) & 255) >>> 0; d = a; } for (var b = 1, f = 0, g = d.length, h, k = 0; 0 < g;) { h = 1024 < g ? 1024 : g; g -= h; do b += d[k++], f += b; while (--h); b %= 65521; f %= 65521; } return (f << 16 | b) >>> 0; } ; function jb(d, a) { var c, e; this.input = d; this.c = 0; if (a || !(a = {})) a.index && (this.c = a.index), a.verify && (this.M = a.verify); c = d[this.c++]; e = d[this.c++]; switch (c & 15) { case kb: this.method = kb; break; default: m(Error("unsupported compression method")); } 0 !== ((c << 8) + e) % 31 && m(Error("invalid fcheck flag:" + ((c << 8) + e) % 31)); e & 32 && m(Error("fdict flag is not supported")); this.A = new U(d, { index: this.c, bufferSize: a.bufferSize, bufferType: a.bufferType, resize: a.resize }); } jb.prototype.p = function () { var d = this.input, a, c; a = this.A.p(); this.c = this.A.c; this.M && (c = (d[this.c++] << 24 | d[this.c++] << 16 | d[this.c++] << 8 | d[this.c++]) >>> 0, c !== ib(a) && m(Error("invalid adler-32 checksum"))); return a; }; var kb = 8; function lb(d, a) { this.input = d; this.a = new (G ? Uint8Array : Array)(32768); this.h = X.k; var c = {}, e; if ((a || !(a = {})) && "number" === typeof a.compressionType) this.h = a.compressionType; for (e in a) c[e] = a[e]; c.outputBuffer = this.a; this.z = new ka(this.input, c); } var X = oa; lb.prototype.j = function () { var d, a, c, e, b, f, g, h = 0; g = this.a; d = kb; switch (d) { case kb: a = Math.LOG2E * Math.log(32768) - 8; break; default: m(Error("invalid compression method")); } c = a << 4 | d; g[h++] = c; switch (d) { case kb: switch (this.h) { case X.NONE: b = 0; break; case X.r: b = 1; break; case X.k: b = 2; break; default: m(Error("unsupported compression type")); } break; default: m(Error("invalid compression method")); } e = b << 6 | 0; g[h++] = e | 31 - (256 * c + e) % 31; f = ib(this.input); this.z.b = h; g = this.z.j(); h = g.length; G && (g = new Uint8Array(g.buffer), g.length <= h + 4 && (this.a = new Uint8Array(g.length + 4), this.a.set(g), g = this.a), g = g.subarray(0, h + 4)); g[h++] = f >> 24 & 255; g[h++] = f >> 16 & 255; g[h++] = f >> 8 & 255; g[h++] = f & 255; return g; }; function mb(d, a) { var c, e, b, f; if (Object.keys) c = Object.keys(a);else for (e in c = [], b = 0, a) c[b++] = e; b = 0; for (f = c.length; b < f; ++b) e = c[b], A(d + "." + e, a[e]); } ; A("Zlib.Inflate", jb); A("Zlib.Inflate.prototype.decompress", jb.prototype.p); mb("Zlib.Inflate.BufferType", { ADAPTIVE: Ca.C, BLOCK: Ca.D }); A("Zlib.Deflate", lb); A("Zlib.Deflate.compress", function (d, a) { return new lb(d, a).j(); }); A("Zlib.Deflate.prototype.compress", lb.prototype.j); mb("Zlib.Deflate.CompressionType", { NONE: X.NONE, FIXED: X.r, DYNAMIC: X.k }); }).call(this); }).call(root); })( // The environment-specific global. function () { if (typeof globalThis !== 'undefined') return globalThis; if (typeof self !== 'undefined') return self; if (typeof window !== 'undefined') return window; if (typeof global !== 'undefined') return global; if (typeof this !== 'undefined') return this; return {}; }.call(this));